FIELD BRIEF 02 · GAME FLOW

The loop is a resource tradeoff.

Blocks can protect your core, improve your gear, and create a route to a fight. Good decisions come from knowing which need is most urgent right now.

01

Mine blocks

Use your pickaxe to gather the blocks that power your next decisions.

02

Protect your core

Spend part of your blocks on a clear defensive layer around your team’s core.

03

Upgrade gear

Keep enough blocks available to improve your gear instead of committing everything to one plan.

04

Build a route

Use blocks to create a path toward another team when you are ready to fight.

05

Pressure a core

Fight for an opening, target the opposing core, then reassess your own defense.

06

Watch the Storm

The Storm will appear. Exact timing, effects, and presentation are not confirmed by public sources; adapt to what the current match presents.

THE THREE-WAY TRADEOFF

One resource. Three jobs.

01

Protect

Blocks around your core buy clarity and reduce immediate exposure.

Ask: is our core safe enough for the next move?
02

Upgrade

Blocks spent on gear support your ability to survive and create pressure.

Ask: am I ready for the fight I am choosing?
03

Connect

Blocks also create routes toward other teams and their cores.

Ask: does this route create useful pressure?

RESET THE LOOP

After every fight, scan again.

A push changes the field. Your core may need attention, your blocks may be low, and the Storm will appear. Adapt without assuming its timing or effects.

  1. 1

    Check the core. Do not let the last fight hide a new threat.

  2. 2

    Check blocks and gear. Decide whether to mine, upgrade, or move.

  3. 3

    Plan for the Storm. Exact timing, effects, and presentation are not confirmed by public sources.

  4. 4

    Choose one objective. Make the next action understandable.

KEEP MOVING

Choose your next drill